KILLWAGER is the hardest hitting tactical sci-fi game available. Finally a military sci-fi game designed by those who have served in the military.
Command a squad sized element in a desperate battle against other players and oppositional forces as you fight for peace, your country, or the highest bidder.
Note the difference in your shipping cost and the actual cost will be refunded before your card is charged.
Latest Updates from Our Project:
Closing in on $27,000!!!!!!! NEW SQUAD AND SUITE PHYSICAL PICTURES
over 2 years ago
– Sat, Oct 02, 2021 at 10:34:46 AM
We've received some of the prototypes for the UN squad and new interdiction suite, thought you guys would be interested! This multi part kit has an optional pair of human arms that come out of the torso to make it either piloted or remote operated and the camera ball on top is optional as well. Providing some kind of escape hatch! In addition to this there is optional stowage to stick on its back for medical supplies or more!
Now available as an add-on or for all $300+ Pledges!
LET'S KEEP IT GOING AND HIT $30,000! We have some SICK stretch goals including Narrative stories being written by some awesome authors and new artwork!!!
You can see the UN team in front with a different set of weapon options available on some resin bases.
We will have a ton of optional add-ons post KICKSTARTER for things like weapon packs, equipment, bases, and more! These are some first draft prototypes printed on our 3rd party systems.
Killwager...tactics?
Some guys asked HEADGOON to cover what makes KILLWAGER so tactical.
Here's a breakdown on KILLWAGERs design philosophy and just what makes it *tactical*.
"KILLWAGER looks at tactics as actual usage and positioning rather than what best fits X or Y role or gives me the advantage here.
Preparation, position, and intel over special rules, "gotchyas", and metas."
While all games are equal KILLWAGERs "Tactics", "Skill", and most importantly "CHALLENGE" revolve around:
Positioning and correct application of assets.
While other games have chance or ability tied into weapons systems special rules or certain traits and characters. KILLWAGER uses three things:
Position, preparation, information.
Know where to be, what to be prepared for and how to deal with it.
Can't find the perfect solution? Great that's how war has worked for eternity.
DO YOU WANT FREE MODELS? $32,000 LET'S GOOOOOOOOOO!
over 2 years ago
– Fri, Oct 01, 2021 at 12:17:36 PM
GET SOMEONE ELSE TO PLEDGE AND HAVE THEM TELL US WHO SENT THEM TO GET THESE PRISONER MODELS ADDED TO YOU AND YOUR FRIENDS PACKAGE!
TAG AND BAG YOUR FRIENDS! Comment below how you would use these models!!
If you have questions drop them in the comments on this post or in a message to us.
Q/A LIVE STREAM TONIGHT AND NEW BATTLE REPORT WITH INTERDICTION SUITE!
over 2 years ago
– Fri, Oct 01, 2021 at 12:17:18 PM
Make sure to follow the link to get notified when it drops!
We'll be covering our commitment to the KILLWAGER universe, continued game support, some badass previews of upcoming models, release schedules, and just what the hell we plan on doing with all this extra dosh to make you guys even more excited!
Let's...GOOOOOOOOOOOOOOOOOOO!
$30,000 FRICKEN DOLLARS! NEW UNIVERSE AND LORE BOOK UNLOCKED!
over 2 years ago
– Mon, Sep 27, 2021 at 08:31:19 PM
HALFWAY INTO THE KICKSTARTER AND WE'RE AT $30,000!
What the hell.
That's amazing.
Thank you everyone for the incredible support this initiative has brought out!
The lore book will contain -
Short stories
Timeline
Notable Events
Characters and backgrounds
(My favorite part) Designs for weapons and armor including pictures with design commentary!
You can use this to prime your wet and wild world of Abol for bloodshed or use them as the basis for some sick ass sandbox mode games!